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Though we might think of film as an
essentially visual experience, we really cannot
afford to underestimate the importance of film sound.
A meaningful sound track is often as complicated
as the image on the screen. The entire sound
track is comprised of three essential ingredients:
-
the human voice
-
sound effects
-
music
These three tracks must be mixed and balanced so
as to produce the necessary emphases which in turn
create desired effects. Topics which essentially
refer to the three previously mentioned tracks are
discussed below. They include dialogue, synchronous
and asynchronous sound, and music.
Dialogue
Dialogue authenticates the speaker
as an individual or a real person rather than the
imaginary creation of a story teller. As is the
case with stage drama, dialogue serves to tell the
story and
expresses feelings and motivations of characters
as well. Often with film characterization the audience
perceives little or no difference between the character
and the actor. Thus, for example, Humphrey Bogart
is Sam Spade; film personality and life personality
seem to merge. Perhaps this is the case because
the very texture of a performer's voice supplies
an element of character.
When voice texture fits the performer's
physiognomy and gestures, a whole and very realistic
persona emerges. The viewer sees not an actor working
at his craft, but another human being struggling
with life. It is interesting to note that how dialogue
is used and the very amount of dialogue used varies
widely among films. For example, in the film 2001
little dialogue was evident, and most of what was
used was banal. In this way the filmmaker was able
to portray the “inadequacy of human esponses
when compared with the magnificent technology created
by man] and the visual beauties of the universe."
The comedy, Bringing Up Baby,
on the other hand, presents practically non-stop
dialogue delivered at break-neck speed. This use
of dialogue underscores not only the dizzy quality
of the character played by Katharine Hepburn, but
also the absurd duality of the film itself and thus
its humor. The audience is bounced from gag to gag
and conversation to conversation; there is no time
for audience reflection. The audience is caught
up in a whirlwind of activity in simply managing
to follow the plot. This film presents pure escapism
- largely due to its frenetic dialogue.
Synchronous and
Asynchronous Sound Effects
Synchronous sound effects are those
sounds which are synchronized or matched with what is
viewed. For example, if the film portrays a character
playing the piano, the sounds of the piano are projected.
Synchronous sounds contribute to the realism of film
and also help to create a particular atmosphere. For
example, the “click” of a door being opened may simply
serve to convince the audience that the image portrayed
is real, and the audience-may only subconsciously note
the expected sound. However, if the “click” of an opening
door is part of an ominous action such as a burglary,
the sound mixer may call attention to the “click” with
an increase in volume; this helps to engage the
audience in a moment of suspense.
Asynchronous sound effects are not matched
with a visible source of the sound on screen. Such sounds
are included so as to provide an appropriate emotional
nuance, and they may also add to the realism of the
film. For example, a film maker might opt to include
the background sound of an ambulance's siren while the
foreground sound and image portrays an arguing couple.
The asynchronous ambulance siren underscores the psychic
injury incurred in the argument; at the same time the
noise of the siren adds to the realism of the film by
acknowledging the film's (avowed) city setting.
Music
Background music is used to add emotion
and rhythm to a film. Usually not meant to be noticeable,
it often provides a tone or an emotional attitude toward
the story and/or the characters epicted. In addition,
background music often foreshadows a change in mood.
For example, dissonant music may be used in film to
indicate an approaching (but not yet visible) menace
or disaster. Background music may aid viewer understanding
by linking scenes. For example, a particular musical
theme associated with an individual character
or situation may be repeated at various points in a
film in order to remind the audience of salient motifs
or ideas.
Film sound is comprised of conventions
and innovations. We have come to expect an acceleration
of music during car chases and creaky doors in horror
films. Yet, it is important to note as well that
sound is often brilliantly conceived. The effects
of sound are often largely subtle and often are
noted by only our subconscious minds. Yet, it behooves
us to foster an awareness of film sound as well
as film space so as to truly appreciate a twentieth
century art form, the modern film.
IN REAL
LIFE IMAGE AND SOUND ARE PERCEIVED AS "ONE"
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Sound
is waves (emission) coming from a vibrating
source (emitter).
Sounds appear
to be explained by reference to the objects
that "cause" them
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Sound Emitter = Sound Source
Sound Emission = Sound Waves
IN MEDIA
PRODUCTION IMAGE AND SOUND ARE SEPARATED
It is
possible to reassociate image with modified or new
sounds:
Reassociation occurs
for many reasons such as
- Convenience
- walking on cornstarch happens to record as a
better "footsteps in snow" than snow itself
- Necessity
- the window that Gary Cooper broke in High Noon
was not made of real glass
- the boulder that chased Indiana Jones was not
made of real stone
- Moral
reasons
- crushing a water
melon is ethically preferable to crushing a
human head
IN AUDIENCE
RECEPTION IMAGE AND SOUND ARE "ONE" (again)
This is
a illusion because…
Pseudo
Emitter
Actual Emitter Emission
- Sound emitters
on screen are pseudo-sound-emitters.
- Loudspeakers are
actual emitters.
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